Kumarottama: Jurnal Pendidikan Anak Usia Dini https://e-journal.iahn-gdepudja.ac.id/index.php/kumarottama <p style="text-align: justify; color: #006699;"><strong>Kumarottama: Jurnal Pendidikan Anak Usia Dini</strong> is an peer-reviewed journal dedicated to interchange for the results of high quality research in all aspect of early childhood educatuion. The journal publishes state-of-art papers in fundamental theory, experiments and simulation, as well as applications, with a systematic proposed method, sufficient review on previous works, expanded discussion and concise conclusion. As our commitment to the advancement of science and technology, the <strong>Kumarottama: Jurnal Pendidikan Anak Usia Dini</strong> follows the open access policy that allows the published articles freely available online without any subscription. This Scientific journal published twice a year, the period of July and January. <a href="https://issn.brin.go.id/terbit/detail/20210726061452603" target="_blank" rel="noopener">E-ISSN : 2798-8228</a>&nbsp; <a href="https://issn.brin.go.id/terbit/detail/20210804200948158" target="_blank" rel="noopener">P-ISSN : 2807-176X</a></p> Institut Agama Hindu Negeri Gde Pudja Mataram en-US Kumarottama: Jurnal Pendidikan Anak Usia Dini 2807-176X <p style="box-sizing: border-box; line-height: 25px; margin: 20px 0px; color: rgba(0, 0, 0, 0.87); font-family: 'Noto Sans', -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, Oxygen-Sans, Ubuntu, Cantarell, 'Helvetica Neue', sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: #ffffff; text-decoration-style: initial; text-decoration-color: initial;">Authors who publish with this journal agree to the following terms:</p> <ul style="box-sizing: border-box; color: rgba(0, 0, 0, 0.87); font-family: 'Noto Sans', -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, Oxygen-Sans, Ubuntu, Cantarell, 'Helvetica Neue', sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: #ffffff; text-decoration-style: initial; text-decoration-color: initial;"> <li class="show" style="box-sizing: border-box;">Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under&nbsp;<a style="box-sizing: border-box; background-color: transparent; color: #007ab2;" href="https://creativecommons.org/licenses/by-sa/4.0/">a Creative Commons Attribution-ShareAlike 4.0 International License</a>&nbsp;that allows others to share the work with an acknowledgement of the works authorship and initial publication in this journal.</li> <li class="show" style="box-sizing: border-box;">Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journals published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgement of its initial publication in this journal.</li> <li class="show" style="box-sizing: border-box;">Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See The Effect of Open Access).</li> </ul> Habituasi One Teacher One Language Dalam Pembelajaran Multibahasa Pada Taman Kanak-Kanak https://e-journal.iahn-gdepudja.ac.id/index.php/kumarottama/article/view/1921 <p><em>The research aims to examine the habituation of multilingual learning with the “One Teacher One Language” method in the kindergarten of Sekolah Nasional 3 Bahasa Budi Luhur. This type of research is qualitative research with a case study approach, data collection methods are classroom observation, interviews and documentation. The subject of this research is a kindergarten at the national Sekolah Nasional 3 Bahasa Budi Luhur. This research procedure is the description or orientation stage, the reduction stage and the selection stage. The instruments of this research are research grids, observation guidelines, interview guidelines, field notes, and checklists. The data analysis of this research is data reduction, data model, conclusion drawing/verification. The results of the analysis show that the theories of interlanguage, constructivism, and second language learning provide a strong foundation for the One Teacher One Language strategy. Constraints in implementation, such as time sharing and variations in teacher skills, require attention to theoretical principles, such as the Zone of Proximal Development (ZPD) and the use of scaffolding. However, the integration of language in the learning process, diverse learning strategies, direct interaction between teachers and students, and cultural activities demonstrate a comprehensive effort in creating a dynamic and inclusive learning environment.</em></p> Ida Ayu Made Yuni Andari Putu Aditya Antara Nice Maylani Asril ##submission.copyrightStatement## http://creativecommons.org/licenses/by-sa/4.0 2024-07-26 2024-07-26 4 1 1 24 10.53977/kumarottama.v4i1.1921 Model Pembelajaran Agama Hindu Pada Pendidikan Anak Usia Dini https://e-journal.iahn-gdepudja.ac.id/index.php/kumarottama/article/view/1922 <p><em>The objective of this study is to examine a Hindu religious learning model that can be applied in Early Childhood Education. The effectiveness of the Hindu religious education process hinges on the instructor or educator's ability to master the content and create a well-structured and integrated system.&nbsp; The learning model consists of multiple interconnected aspects or components, facilitating the dissemination of information or content. This study employs a qualitative descriptive approach to gather data through the means of observation, interviews, and documentation. The acquired data is subsequently subjected to reduction, verification, and conclusion drawing. The learning models that can facilitate the Hindu religious learning process in early infancy include: (1) Group learning model; (2) Angular Learning Model; (3) Regional Learning Model; (4) Learning Center Model. These four educational methods have the potential to enhance the fine motor skills of young children.</em></p> Ni Komang Wiasti ##submission.copyrightStatement## http://creativecommons.org/licenses/by-sa/4.0 2024-07-26 2024-07-26 4 1 25 32 10.53977/kumarottama.v4i1.1922 Analisis Pengaruh Intensitas Menonton Film Kartun Terhadap Motivasi Belajar Anak Usia Dini https://e-journal.iahn-gdepudja.ac.id/index.php/kumarottama/article/view/1807 <p><em>This research was done at the kindergarten of Bungong Jeumpa Puteh, Gunci Village, Sawang sub district, Aceh Utara District. It aims to investigate the effect of watching cartoon movie intensity toward the early childhoods’ learning motivation. The research employed the ex post facto method with a descriptive quantitative approach. The sum of the research samples were 25 children, including 15 boys and 10 girls (ages 4-6 years). The data were gotten from questionnaires and documentation, then analyzed quantitatively using formula of the Pearson Product Moment Correlation in order to verify validity and reliability. According to the analysis data, it was discovered that there is a linear and great correlation between the intensity of watching cartoon movies and early childhood learning motivation. The significance score (sig) in Deviation Linearity line was 0.074 is bigger than the value of 0.05 (0.074 &gt; 0.05). besides, the result measurement showed that watching cartoon movie intensity has the significant effect toward the early childhoods’ learning motivation by the F Value measure was 4.429 is bigger than T-Table was 4.26 in significant level 0.046 &lt; 0.05. it could be concluded that the higher Frequency of watching cartoon movie intensity has the effect toward the early childhoods’ learning motivation</em></p> Rahma Rahma Fauziatul Halim Rafli Rafli Muhammad Kharizmi Berliantika Putri ##submission.copyrightStatement## http://creativecommons.org/licenses/by-sa/4.0 2024-07-31 2024-07-31 4 1 33 41 10.53977/kumarottama.v4i1.1807 Implementasi Pembelajaran Sains Anak Usia Dini Melalui Pendekatan Guided Inquiry https://e-journal.iahn-gdepudja.ac.id/index.php/kumarottama/article/view/1797 <p><em>Guided inquiry approach in early childhood science learning can provide opportunities for children to conduct investigations and motivate children to gain new knowledge that is more meaningful according to their age. This qualitative descriptive study describes the application of the guided inquiry approach in early childhood science learning. Data collection techniques used documentation studies and semi-structured interviews. A total of ten teachers from five kindergartens in Yogyakarta City became informants in this study. The results of the survey prove that applying science learning with a guided inquiry approach is very effective in stimulating basic science process skills in early childhood and makes it easier for children to understand science concepts with teacher guidance in a fun way.</em></p> Yora Harlistyarintica Arlis Muryani ##submission.copyrightStatement## http://creativecommons.org/licenses/by-sa/4.0 2024-07-31 2024-07-31 4 1 42 50 10.53977/kumarottama.v4i1.1797 Kemampuan Membaca Anak Menggunakan Permainan Ular Tangga Kata di Taman Kanak-Kanak Kemala Bhayangkari 1 Padang https://e-journal.iahn-gdepudja.ac.id/index.php/kumarottama/article/view/1893 <p><em>The aim of this research is to find out how the snake and ladder word game influences children's reading ability at Kindergarten Kemala Bhayangkari 1 Padang. This type of research combines quasi-experimental methodology with a quantitative approach. This research was conducted at Kindergarten Kemala Bhayangkari 1 Padang. All children in Kindergarten Kemala Bhayangkari 1 Padang were used as the research population, and 10 children in each group B2 and B3, which functioned as the control class and experimental class were used as samples. Oral tests are the method researchers use to collect data. Normality test, homogeneity test, and hypothesis test are the data analysis techniques used. Data analysis shows that the average pre-test score for the experimental group is 16.2 and the post-test score is 18.2. The average pre-test result for the control class was 14.7 and the post-test result was 15.6. The final data set is homogeneous and regularly distributed. Based on the results of the hypothesis test showing a sig (2-talied) value of 0.020 &lt; 0.05, it can be concluded that the snake and ladder word game affects children's reading ability at Kindergarten Kemala Bhayangkari 1 Padang.</em></p> Fina Syahputri Yulsyofriend Yulsyofriend ##submission.copyrightStatement## http://creativecommons.org/licenses/by-sa/4.0 2024-07-31 2024-07-31 4 1 51 63 10.53977/kumarottama.v4i1.1893 Eksperimen Semu Permainan Ular Naga Modifikasi Terhadap Kemampuan Menulis Anak di Taman Kanak-kanak https://e-journal.iahn-gdepudja.ac.id/index.php/kumarottama/article/view/1891 <p><em>Writing ability is one of children's language skills that needs to be developed from an early age. Improving writing skills can be done using an interesting game in the form of a modified dragon snake game. The dragon snake game, modifying some of the steps or how to play it, can improve aspects of language development such as writing and can also attract children's interest in learning activities. The aim of this research was to find out the influence of the modified dragon snake game on children's writing abilities at the Padang II State Kindergarten. This research approach uses a quantitative method with a Quasi Experimental method. The data collection technique uses tests, namely a series of questions and exercises to measure the child's abilities. The research subjects were 20 samples of group B children at Kindergarten II Padang consisting of 10 experimental class children and 10 control children. The data analysis technique used in this research uses the t test. Before carrying out the t test, prerequisite tests are carried out, namely the normality test and homogeneity test. The results of research data analysis show that the data is normally distributed and homogeneous. Furthermore, based on the t-test, it shows the Sig value. (2-tailed) is 0.042 &lt; 0.05, so H0 is rejected, Ha is accepted, meaning that there is an average difference between the pre-test and post-test which has increased in score so it can be concluded that the modified dragon snake game has an effect on writing ability. in early childhood.</em></p> Engla Ventara Farsyofmi Asdi Wirman ##submission.copyrightStatement## http://creativecommons.org/licenses/by-sa/4.0 2024-07-31 2024-07-31 4 1 64 73 10.53977/kumarottama.v4i1.1891 Aplikasi Pengenalan Alat Transportasi Berbasis Android Untuk Mengoptimalkan Stimulasi Aspek Kognitif Anak Usia 5-6 Tahun https://e-journal.iahn-gdepudja.ac.id/index.php/kumarottama/article/view/1626 <p>The application of the introduction of android-based transportation tools to optimize the cognitive aspects of children aged 5-6 years created by three students of the Early Childhood Education Teacher Education study program at the University of Education Indonesia. This research uses the R&amp;D (Research and Development) method through six research flows. This application is suitable for use by children who have been validated by media and material experts. This application has been tested at PAUD Az-zahra Pandeglang City. The results of the trial are in accordance with the purpose of making the application, which is to increase accuracy, develop children's critical thinking skills and problem-solving abilities, distinguish between different types of goods, and develop their emotional intelligence. In addition, this application is user-friendly, can increase children's interest and motivation to learn, encourage critical thinking and problem solving skills in children and is relevant to be used as a teaching aid at PAUD Az-zahra Pandeglang City.</p> Ratna Anjani Siti Winda Mariam Nabila Cucu Nuraeni ##submission.copyrightStatement## http://creativecommons.org/licenses/by-sa/4.0 2024-07-31 2024-07-31 4 1 74 87 10.53977/kumarottama.v4i1.1626